Future of Play: AI Revolutionizing Player Interaction and Character Connection

Authors

DOI:

https://doi.org/10.58966/JCM2024341

Abstract

Artificial Intelligence (AI) describes computer programs that can carry out tasks that traditionally needed human interference. Among these include speech recognition, decision-making, and pattern recognition. In recent years, AI has been used in interactive storytelling to invite viewers to engage with and shape the plot by combining contemporary technology with the art of storytelling. Unlike traditional storytelling, interactive storytelling offers a more individualized experience by allowing users to choose and explore. It goes beyond simple text-based adventures by adding music, graphics, and tactile input to fully immerse users in dynamic environments. It centers on the choices made by users, who interact to shape the story. The foundation is established by examples such as text-based interactive fiction. Dynamic story experiences are enhanced by user engagement, as pioneered by Chris Crawford, an American game designer and writer. AI has changed the gaming industry recently, bringing dynamic gameplay and increased realism. It has improved non-player character (NPC) behaviors to produce active and engaging storytelling experiences. This innovative technology is changing the fundamental essence of play and narrative experiences. Encounter features are improved with life-filled open-world settings where NPCs respond to your decisions in real time and opponent behavior adjusts to your tactics. This research explores the case studies of games like “The Sims 4”, “Alien: Isolation,” “Death Stranding,” etc, and will explain in detail how AI storytelling changes the dynamic of player engagement by changing the emphasis on adaptability and immersion.

Author Biography

C P Rashmi, Department of Media Studies, Presidency University, Bangalore, India.

Dr. C P Rashmi, working as the Assistant Professor, in the Presidency University, Bnagalore. She is a Media Academician with more than 18+ years of experience in educating Journalism and Mass Communication Students. Dr. Rashmi established the Journalism and Mass Communication Department at IES University, Bhopal in 2020. Prior to this experience, she was working as Manager cum Head Trainer at Canon India Pvt Ltd, HRDA Division and Camera unit. Dr. C P Rashmi was awarded for starting the Instructional design training for all India Promoters for the camera division. She also established the Journalism and Mass Communication Department at Galgotias University, Greater Noida. Dr. Rashmi has been associated with premium organizations like Amity University, Guru Gobind Singh Indraprastha University, Sharda University, Ministry of Higher Education( Sultanate of Oman), and the Indian Institute of Photography to name a few. Her research and specialization areas include Photography, Development Communication, and Media Psychology. She is a Ph.D. in Mass Communication (Photography) from Sharda University Greater Noida. According to Dr. C P Rashmi, teaching is not only her passion but she believes that serving media is a noble profession and it becomes pious when you are associated with Media students who will help in building a sustainably developed nation. 

Downloads

Published

2023-12-23

How to Cite

Radhika H, & C P Rashmi. (2023). Future of Play: AI Revolutionizing Player Interaction and Character Connection. Journal of Communication and Management, 3(04), 276–286. https://doi.org/10.58966/JCM2024341